Blizzard has done well to let information get out under their control. For Wrath of the Lich King, they’ve announced Death Knights, Northrend, all raids will have 10 and 25 man versions, and recently there have been the first leaks of some talent trees from the expansion’s friends and family alpha phase. But Blizzard isn’t [...]
Archive for May, 2008
Be it ever so electronic…
Posted in Game Design, MMOs, World of Warcraft, tagged World of Warcraft, WoW, Wrath of the Lich King on May 26, 2008 | Leave a Comment »
Blizzard announces genius for Wrath of the Lich King
Posted in Uncategorized, tagged MMOs, Warcraft, World of Warcraft, WoW, Wrath of the Lich King on May 25, 2008 | Leave a Comment »
A flood of information came out a while ago for Wrath of the Lich King that got fans of the largest MMO ever buzzing, bring about the old war of controversy: casual vs. hardcore (or raider).
The announcement made was that Wrath of the Lich King would have dual progression options; 10 man and 25 man [...]
Putting the ‘War’ back in Warcraft, part 5
Posted in Uncategorized, tagged PvP, World of Warcraft, WoW on May 8, 2008 | Leave a Comment »
This one’s been a long time coming.
The events in Wrath of the Lich King are, according to Blizzard, going to reopen old wounds between the Horde and the Alliance. This is probably what leads to the pvp zone of Lake Wintergrasp being the focal point of battle between the factions. But this also [...]